Growing Pains Initiative is proud to showcase 6 abstract artists in “Abstractify”, working across painting, drawing, glitch art, paper cut, video and resin.
Artists Celeste Magee, Dan Draper, Gareth Kaluza, Laura Malignaggi and Sarah Mackay open the window to abstract art, showing us that it comes in many forms, and challenge our thoughts about what abstract art can be.
Celeste completed an Advance Diploma of Visual Art at RMIT in 2015, majoring in painting and public art. She has participated in young artist emerging shows across Melbourne since 2014 and has been on international study tours with RMIT. Celeste is currently completing her Bachelor of Fine Art at RMIT focusing on painting and drawing with an interest in installation and technology.
The drawings Gareth makes are abstract in that they do not depict recognisabl eople, places, things etc. However, he thinks of them as representations, traces, or imprints of mental states. Pictures of the constantly changing landscapes of the mind. Gareth tries to visualise what the perceptual experience of consciousness is like, and what the shape of thought or thinking might look like. When he draws, he lets the mind wander.
Whilst completing her double degree in Business and Visual Arts at Monash University, Laura grew a passion for abstract art. Her current practice explores the process of making and the relationship between maker and material. Rather than focusing on the final product, Laura wishes to investigate the material through processes including cutting, folding and drawing.
Sarah has been a Resin Artist for three years and has been able to test different methods and experiment with many kinds of media in the resin to create unique art. Sarah leads a double life as a Physiotherapist in Melbourne, and creates her artworks in her spare time. However, resin is her passions and she takes a lot of inspiration from her travels, aerial photography and nebulas.
Dan is a Managing Director at Melbourne indie games studio Correct Rejection, and is also a programmer within the team. He has a successful YouTube channel, DrapsTV where he covers computer science and creative programming, he also tutors game design at Swinburne University.